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Post-apocalyptic vagabonds are roaming "The Holt", aN alien hell ON EARTH.

WHAT IS IT?

A passion project before anything else, DEADHOLT: Don’t Stray! started as a blend of ideas. Today it stands on its own as a fully fleshed out product, story, and tabletop experience.

Take the role of a
GUIDE, a veteran pathfinder in a cold and unforgiving world. With civilization retreating behind the rusty walls of their settlements, regular folk depend on you to get from A to B. So… you lead them!


To win the game, you need to end up with the most Metal Scrap. Yes, in this world, that’s money.
HOW you achieve this, though, is entirely up to you! In DEADHOLT, there are many ways for you to earn Scrap:

Escort CLIENTS to their destinations, hunt BEASTS, defeat rival Guides, or trade in whatever you managed to SCAVENGE.
Players are encouraged to explore and find their own play-style. With eleven custom dice, 160 cards spanning three decks and six Guide cards with unique abilities, the vast number of variables will create fun moments and keep game engaging, motivating you to make meaningful decisions and carve a different path each time you play it!

‍ ‍This is a one-man effort. All artwork, game design and product design were made by the same ambitious idiot.
Please consider sharing this website if you wish to support me in bringing this project to life! Thank you!

Keep your oddities close and…
DON’T STRAY!

SOON ON